About Sam Sarette
He’s a professional engineer.
He’s a hobbyist community leader.
He’s a storyteller encouraging collaboration.
Sam has always been a creative guy, creating fictional worlds and roping his friends into creating characters and stories has been a lifelong past-time.
At the same time, He’s been tinkering with robotics since his childhood of programming LEGO® MINDSTORMS® and summer-camp C++ courses.
💉 Medical Lab Devices
Sam has proudly created software for several robotics-powered devices at HiArc, formerly KMC Systems, since and even before graduating Keene State College.
He has lots of fun driving motors and sensors, and is proud of the many processes and tooling he’s helped establish to make the act of creating professional, documented work easier.
Sam has done a few years in a technical leadership role, leading teams between three and ten other software engineers, as his social skills and technical knowledge combine to created a helpful mixture for enabling software teams and navigating work politics.
Continuous improvement, compliance-minded development, and creating excellent robotics solutions for business are all in his wheelhouse and current activities.
🚂 Steampunk Community Figure
Sam would be known in the steampunk community for two things: his costume that includes a fantastical wooden "prosthetic" hand, and his group, “the Citizens of Antiford” who were leaders in the Steampunk community for a decade and brought in newcomers with their “Intro to Steampunk” presentation.
This steampunk group has been involved in the planning of at least 2 festivals, notably the Mount Washington “Railway to the Moon” celebration (2016-2019) and the steampunk track of alt-fashion convention "RuffleCon" (2014 - 2017).
His proudest accomplishments include:
- creating and managing their social media writing platform,
- helping realize the group’s crowd-funded anthology,
- and running a small festival of their own.
Sam is proud of the focus on history and crafting that he and this community embraced.
This steampunk community is inactive since the pandemic. A decade-long project is resting while it’s members discover more in life, as does Sam.
🎮 Game Development Leader
Sam has created hobbyist games since childhood, has both run and entered into many game jams, contributed to both open-source and professional game technology-powered projects over the years.
Sam’s steampunk connections and long history of interest in game development, led him to be introduced to the professor who managed the game development "AGGP" program at NHTI (no longer offered). He attended his first game jam as part of a partnership between his steampunk group and school.
Sam participated in the Boston VR Meetup group in 2015, and then switched to being an avid member of both the Independent Game Developer’s Association NH —until it's final meeting in 2019— and the Southern NH Game Developer Meetup. When the organizer of the SNHGD Meetup was looking to be less involved, Sam stepped up to help plan the monthly meetups.
He led the SNHGD Meetup's transition to digital meetups during the pandemic and a hybrid (every-other) schedule. Sam tends to lead meetings as a casual “scrum-like” affair, followed by demos and discussion. He and his fellow organizers are planning more activities in future for this group.
Further Exploration
Alternate Home Pages
Showcases in their own right. They're alternate ideas of what a home page can be.
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Flash-Like
Exemplifying a kid-friendly / edutainment styled website.
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Sci-fi
Harkening to hollywood-styled UX design (great on screen, not as much irl).
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Big Picture
Utilizing gamepad support and designed for distance.